Dinosaur Creation Tutorial Series

by CG Geek in Training

  1. Part 1 - Modeling and Texturing

    1. Introduction
      • 1. Introduction to the Course
    2. Modeling and UV Unwrapping
      • 1. The Head
      • 2. The Body
      • 3. The Tail
      • 4. The Legs
      • 5. The Claws
      • 6. The Arms
      • 7. Basic Detail
      • 8. Basic Sculpting
      • 9. Ears and Eyeballs
      • 10. Mouth and Teeth
      • 11. Finishing the Model
      • 12. Sculpting Detail
      • 13. UV Unwrapping
    3. Texturing and Materials
      • 1. Normal Map Baking
      • 2. Texturing
      • 3. Texturing Details
      • 4. Inside the Mouth
      • 5. Texturing Claws
      • 6. Texturing Eyeballs
      • 7. Bump Mapping
      • 8. Specular Map
      • 9. Subsurface Scattering
      • 10. Separate Materials
      • 11. Improving Materials
      • 12. Tweaking the Mesh
      • 13. Tweaking the Textures

 

  1. Part 2 - Rigging, Animating, Compositing, FX, Rendering

    1. Rigging and Animating
      • 1. The Spine
      • 2. Legs and Feet
      • 3. The Arms
      • 4. Finishing Rig
      • 5. Applying Rig
      • 6. The Eyes
      • 7. Shape Keys
      • 8. Walk Animation
      • 9. Facial Animation
      • 10. Applying Mirror Modifier
    2. Motion Tracking, Compositing, FX, and Rendering
      • 1. Motion Tracking
      • 2. Posing and Animating
      • 3. Environment Setup
      • 4. Combining with Footage
      • 5. Dust
      • 6. Debris
      • 7. Masking
      • 8. Vegetation
      • 9. Rendering