Texture paint with a Layer Structure.

Provides common layer operations in texture painting.
In addition to blend mode, opacity adjustment and basic layer operations, node groups and fill layers are supported.


Functions


When you create a layer, a group of nodes for the layer will be built in the shader node.
The node structure is automatically adjusted each time it is added or reordered from the add-on menu.

  • Add / Remove / Move layers
  • Blend modes / Opacity
  • Fill Layer (New!)
  • Clipping Mask (New!)
  • Node group support (New!)
  • Solo layer display (New!)
  • Switch to Emission Shader ← → Principled BSDF (New!)


History

This version has add-ons from other authors that were the original.
It looks like it hasn't been updated for a while, so I updated it and added some features.

A free version is also available.
Proceeds will help in the development of this derivative version.


Author

  • David DiGioia
  • Alexander Belyakov
  • Bookyakuno (This Version )


Link

old versions.

The original author's distribution link and older versions can be found in the zip file in this thread.


Documents

bookyakuno.com(japanese)

Published 25 days ago
Software Version 2.93, 3.0
License GPL
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