Now ready for Blender 2.8 beta!
Quickly create and configure mesh surfaces from bezier curves. Ideal for creating accurate machine parts or for more organic modelling.
Choose to create meshes from 1, 2 or 4 curves with a customisable number of cuts in each direction that are evenly distributed by default. Meshes can be created from curves with multiple bezier points.
An edge-loop mesh can be created from a singular curve. Curves can be cyclic (joined up in a loop) or non-cyclic.
A mesh surface can be created by joining two selected curves together. Curves can be cyclic (joined up in a loop) or non-cyclic:
A surface can be created by making 4 curves that have their end points snapped to one another:
- Works on curves with multiple bezier points.
- Useful when you need to create accurate pieces of a mesh, like an aircraft, or for more organic shapes.
- Faces can be set to smooth or have their normals flipped during the creation process.
- Works on a variety of bezier handle types (Vector, Aligned, Free)
- A network of curves could be built up to create more complex objects.
- Can be used as a complement to more traditional modelling techniques.
- By default the edges will be distributed evenly, but this effect can be reduced (see instructions).
- Compatible with my other add-ons such as the Plating Generator, Bevelled Extrude and Window Generator.
Version 1.0.3: Blender 2.8 Beta
I have now upgraded the add-on for 2.8 beta and put it ready for download alongside the 2.7 version. You will be able to tell the 2.8 zip file version because it ends in 2.8! I'll be updating the documentation once 2.8 becomes the main Blender release.
Blender 2.8 is still in beta, so if you have any problems with the add-on let me know.
New Feature: You now have an additional option called Curve Profiles To Mesh which will allow you to select multiple curves and create a mesh from the edge loops. See the documentation for instructions.
Fixes: When selecting a curve that has multiple splines, such as the figure 8, the add-on did not create all the shapes. This has now been fixed when selecting one curve object.