Church Furniture Asset Collection

by Cameron Schmaltz in Models

Here is a list of features about this object:

All models use the metalness workflow and use PBR textures in PNG format

All models have been manually unwrapped and packed using seams to match their PBR textures

Includes UVLayout textures for all models to show how they were unwrapped

Everything in the Blend file is grouped accordingly in an easy to understand hierarchy

Images were rendered using the cycles engine in Blender 2.81 using the new denoising node in the compositor