Bmx Helmet

by PBR3D in Models

BMX Helmet

  • 100% quad design.

  • All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.

  • Logically named objects, materials and textures.

  • Modelled in Blender 2.83.

  • Textured in Substance Painter 2020.1.3.

  • Rendered in Marmoset Toolbag 3.

  • Subdivision ready (As shown in renders)

  • Highly detailed textures, including roughness variation, scratches and wear.

  • modelled to real world scales.

  • Fully and efficiently UV unwrapped.


Objects in each file format

  • BMX Helmet


Textures included in .png format.

BMX Helmet - 2K -

  • Diffuse
  • Roughness
  • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)


Poly Counts (According to Blender inspection tools).

  • Face count: 6,600
  • Vert count: 6,835
  • Triangulated count: 13,200

Poly Counts at 1 Subdivision Level as shown in renders (According to Blender inspection tools).

  • Face count: 26,400
  • Vert count: 26,877
  • Triangulated count: 52,800