100% quad design.
All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
Logically named objects, materials and textures.
Modelled in Blender 2.83.
Textured in Substance Painter 2020.1.3.
Rendered in Marmoset Toolbag 3.
Subdivision ready (As shown in renders)
Highly detailed textures, including roughness variation, scratches and wear.
modelled to real world scales.
- Fully and efficiently UV unwrapped.
Objects in each file format
- BMX Helmet
Textures included in .png format.
BMX Helmet - 2K -
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
Poly Counts (According to Blender inspection tools).
- Face count: 6,600
- Vert count: 6,835
- Triangulated count: 13,200
Poly Counts at 1 Subdivision Level as shown in renders (According to Blender inspection tools).
- Face count: 26,400
- Vert count: 26,877
- Triangulated count: 52,800