Blenquick Auto-Rigger V2
BlenQuick Auto-Rigger is the fastest Auto-Rigger on the market, by far!
Try it once and never look back but don't take our word on it, check the Demo Video:
BlenQuick Auto-Rigger is a Blender add-on that enables you to quickly and easily Rig characters by using markers, and simulate effects on the Rig.
Just add the markers and BlenQuick Auto-Rigger will automatically place the bones to speed up the rigging process.
Both body and face of non-humanoid characters, like cats, dogs, horses, pigs, cows etc., can be rigged by the Auto-Rigger feature, or manually by using the "Add Rig" dropdown.
It can export in FBX and GLTF format, compatible with Unreal Engine, Maya, Godot, Unity and any other similar 3D animation program.
Customize your Rig in a few clicks!
Add
or remove parts, and duplicate arms, legs, head, fingers and toes
(click on "Parts Parameters", or on "Shift P", to access those options).
BlenQuick can Rig any vehicle (buses, trains, planes, motorbikes, boats etc.) thanks to its Universal Vehicle Rig, and detect vehicles without user action (based on cars but can be edited to work on any other vehicle).
If you want to edit the base reference bone, do not click on "Edit Base Armature" but on "Edit Car Base Armature".
Make sure to set the type to "Vehicles" before generating the final Rig, and click on "Multi-Wheels (Vehicles)" if your vehicles has more than 4 wheels.
Auto-Rigger includes rigs for skirts, scarves, tails, hair, sleeves, hairbands, dresses etc.
Fingers, toes, hands and feet IK-FK.
FK tail base to rig ropes, FK spines, tentacles, wires, ponytails etc.
IK/FK Switches for legs, arms, torso, fingers, toes etc.
UI Customizations
Customize your UI in a few clicks and take control of your addon!
In the UI tab, click on the 3 dots menu to access all the UI settings and customizations and scale buttons, align buttons, split between 2 or 3 buttons, change text label, change pop-up size, set custom icons for buttons, and set colored theme for buttons, properties and dropdown enums.
Want To See More? Watch Our UI Customization Demo!
Rig Export
Skeleton export to FBX/GLTF format, compatible with Unreal Engine, Maya, Godot, Unity and any other similar 3D animation program...
The exported Rig includes everything, that is the facial Rig (if you made one) and all the body parts/limbs.
Before exporting the Rig, do not forget to click on the "Set Skeleton" button:
Rig & Character Layers
Store bones and objects to easily turn on/off character layers to hide or show clothes, hair, shoes, scarves, hats and bones controllers.
Character Layers:
Bone layers:
Simulations
1 : Click Simulation (an universal tool that works on any Rig). Easily generate a click effect on the object(s) you choose, for example piano keys or a computer keyboard.
2 : Bones Physics Simulation. Easily create a wiggle effect on bones.
BlenQuick Features:
- Blazing fast binding, detection, fingers toggling, adding and/or
duplicating rig parts, final
rig generation and rig export ;
- High quality binding for facial and body ;
- High quality facial markers for animals ;
- Body markers setup for animals ;
- Automatic bone placement for characters, asymmetrical models supported ;
- Duplicate body parts (head, spine, fingers, toes, legs and arms);
- Eye location locked or free ;
- Head rotation locked or free ;
- Fingers close from scale ;
- Fist close from scale ;
- IK/FK eyes ;
- Auto-eyelid rotation ;
- Facial setup with automatic placement ;
- Game engines export/support, FBX, GLTF (Unreal Engine, Autodesk Maya, Godot, Unity and any other similar 3D program) ;
- IK/FK switches ;
- Cartoon compliant : stretchy spine, legs, arms, head ;
- Prebuilt poses ready to use like T-Pose & Y-Pose ;
- Fix model : a few clicks will automatically fix your character eyes, legs, arms, jaw, eyebrows, knees, elbows etc. ;
- Add Rigs : skirt, jumper, scarf, sleeve, dress etc. ;
- Simulations : click simulation to easily generate a click effect on the object(s) you choose ;
- Bone Physics simulation, easily create a wiggle effect on bones ;
- Rig & Character Layers ;
- Fingers, toes and hands are IK-FK ;
- Universal Vehicle Rig And Vehicle Detection Without User Action ;
- Picker body/face ;
- UI customizations.
V2.2 Is Out, and it's even faster than version 2.1!
Second Generation Of BlenQuick Auto-Rigger, Completely Rewritten From Scratch Using Our Own Custom Rig.
Optimized Existing And New Features Making It the Fastest Auto-Rigger For:
- Binding
- Detection
- Final Rig Generation
- Rig Export
- Fingers Toggling
-
Adding And/Or Duplicating Rig Parts (Duplicate Nearly Anything On The Rig, Head, Spine, Fingers, Toes, Legs And Arms)
New And Unique Features Not Found In Any Other Auto-Rigger:
- Simulation
- Body Markers Setup For Animals, Facial Markers For Animals
- High Quality And Blazing Fast Binding For Facial And Body
-
Universal Vehicle Rig And Vehicle Detection Without User Action (Based On Cars But Can Be Edited To Work On Buses, Trains, Planes, Motorbikes, Boats etc.)
Watch The Rigged Character Demo.
Watch The Animal Rigging Demo.
Want to try it first? Download the Free Demo Version, or download the Free Demogorgon Character Rig.
This add-on is frequently updated, and incremental updates are free.
If you only need a basic version with less features, check our BlenQuick Lite add-on.
Make sure to read the FAQ and to give a look at the tutos in the Documentation to solve common issues.
Questions, Feature Requests, Bug Tracker?
Join Our Telegram Channel, Or Our Thread On Blender Artists.
Changelog
V1.0 :
- Initial Release.
V1.1.0:
- Major bug fixes.
- Updated translation.
- Added a "Fix Pant" feature.
V1.1.2:
- Improved "Fix Jaw" feature.
- Improved "Fix Eyes" feature.
- Improved "Fix Teeth Bottom" feature.
V1.1.3:
- Improved bones layers.
- Improved pose position.
V1.1.4:
- Bug fixes.
V1.1.5:
- Fixed a bug in the "Fix Pant" feature where the last vertex group didn't work properly.
- Fixed the "Unset" feature.
V1.2.0:
- Stable Release, all known bugs have been fixed.
- Various optimizations.
- Added 2 new features ("Fix Tongue" and "Fix Teeth Top").
- Added checkboxes for the Rig display.
- Moved the IK/FK switches and some character display and Rig properties to a new panel called "Props".
V1.2.1:
- Added a "Fix IK/FK Switches" button in the add-on preference to fix the IK/FK switches in case you have an add-on that interferes with mine.
V1.2.3:
- Improved body detection.
- Added a checkbox in the add-on preference to disable the display of the "Rig Main Properties" panel.
- Added 2 new options ("Full Body" and "Full Facial Only") in a popup that shows when the start button is clicked.
- Added 2 new features ("Reset Rig" and "Reset Selected").
- Added an option to export to Unity (untested).
V1.2.4:
- Added a new feature to scale the Rig so that it fits your character's size.
- Now when you add a Rig, that Rig is automatically active.
V1.2.5:
- Bug fixes.
V1.2.6:
- Added a new feature (BlenQuick Update Installer) in the addon preference to quickly install updates, so that you won't have anymore to remove the older version, then install the update and enable it, and then finally save the preference.
- Various optimizations.
V1.2.7:
- Improved body detection.
- Added a dropdown in the FBX settings to seamlessly change export format inside the Blender file view, so that you won't need anymore to click on cancel, then on file, then on import and then finally choose the new format (feature taken from our Change Operation Add-on).
V1.2.8:
- Optimizations.
V1.3.0:
- Optimizations.
- Added a new pose feature set similar to Unreal Engine's A-Pose.
V1.4.0:
- Added a facial mask to Rig the character's face more easily and to have better facial detection.
- Bug fixes.
- Fixed the Auto-Rigger feature for animals.
V1.4.1:
- Bug fixes.
V1.5.1:
- Code cleanup and removal of unnecessary assets.
- Fixed the facial mask Rig feature for animals.
- Bug Fixes
V1.5.2:
- Added a new feature in the "Edit & Add Rig" panel to easily disable/enable the facial Rig.
- UI improvements in the "Edit & Add Rig" panel.
- Changed "Fix IK/FK Switches" string, so now it's called "Fix Interference Add-on".
V1.5.3:
- Bugs fixes.
- Improved the "Set" feature, so now the elbows & knees are better align.
V1.5.4:
- Bugs fixes.
V1.6.0:
- Added a full body picker panel.
- Added a new panel to fix clothes.
- Added a new feature to fix characters' body.
- Added a dropdown in addon preference to change the picker button's color.
- Added a checkbox in addon preference to enable/disable the picker panel.
- Added a new feature called "Snapshot Tool" to upload an image next to the picker as a reference for it.
- The Rig export is now capable to export facial Rigs.
- Various optimizations and bug fixes.
V2.0.0:
- Completely Rewritten From Scratch.
New And Improved UI And Tons Of New Settings For Various Customizations, Take Full Control Of Your Add-On !!!
-
Optimized Existing Features Making It the Fastest Auto-Rigger for :
Binding, Detection, Fingers Toggling, Adding And/Or Duplicating Rig Parts (Head, Spine, Fingers, Toes, Legs And Arms), Final Rig Generation, Rig Export.
-
New Unique Features Not Found In Any Other Auto-Rigger :
Simulation, Body Markers Setup For Animals, Facial Markers For Animals, High Quality Binding For Facial And Body, Car Rigs, UI Customization, Duplicate Head, Spine, Fingers, Toes, Legs and Arms On The Rig.
V2.0.1:
- Bug fixes.
- Added a shortcut button to quickly access the UI settings & customizations.
- Added universal automatic car detection without user action.
- Added integer properties for character visibility.
- Fixed the bones layers name issue.
- Added a checkbox for character layers properties alignment.
V2.0.2:
- Added a multi parts automatic detector.
- Added new customizations in the addon preference.
- Added a dropdown menu next to the UI tabs to access UI's settings & UI customizations.
- Bug fixes.
V2.0.3:
- Fixed a major bug in detection.
- Improved detection so that it's now possible to detect a character without defining it.
- Updated text on some buttons for defining.
Bug fixes.
V2.0.4:
- Fully optimized detection to make it even faster than it already was.
Bug fixes.
V2.0.5:
- Improved body detection.
- UI improvements on the detection settings panel.
- Added a new feature to edit the facial markers at any time.
- Optimized the final Rig generation.
- Bug fixes.
V2.0.6:
- More improvements to the final Rig generation.
- Various optimizations.
- Bug fixes.
V2.0.7:
- Added new features to define character's eyes and tongue for better detection & binding.
- Facial detection, binding and final Rig improvements.
- Fixed the facial setup and the edit facial buttons visibility.
- Code cleanup.
- More optimizations.
- Bug fixes.
V2.0.8:
- Optimizations.
- Fixed the define bug in binding.
- Fixed the boolean configuration problems.
V2.1.0:
- Added Picker for body and facial.
- Files and code improvements.
- UI cleanup and improvements.
- Optimizations.
- Bug fixes.
V2.1.1:
- Reworked UI Customizations.
- Added picker for fingers.
- Added color modes for pickers in the addon preference.
- Blue color mode available for pickers.
- Fixed picker color issue.
- Improved the Update Disk Installer feature.
- Reconfigured some features.
- Optimizations.
V2.1.2:
- Fixed themes connections.
- Fixed picker themes connections.
- Optimizations.
- Bug fixes.
V2.1.3:
- Optimizations.
- Added new icons in the UI menu.
V2.1.4:
- Full compatibility with blender 4.3. Use previous version (2.1.3) if you still use blender 4.2.
- Updated icons.
- Optimizations.
V2.2.0:
Full code rewritting and optimization so now:
- Body and facial detection are nearly instantaneous ;
- Final rig generation takes a couple of seconds ;
- Baking is much faster and more precise.
Other additions:
- Fixed some icons issues.
- Fixed the picker panel's position.
- Improved the definers.
- Added new definers: teeth top definers, teeth bottom definers and head definers. Note that for now it's required to use those defininers otherwise the binding will not work and that it's only for the binding
- Added version indicator in the UI menu.
- Various under the hood improvements and optimizations.
- Bug fixes.
Happy Blending!
DenixStudio@2024
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