Blender Bevel Node

Medicraft in Modifier Setups


Finally, a bevel node for blender geometry nodes!



This node, while not as robust as blender's bevel modifier, will handle most of your bevel needs within geometry nodes. Scenarios not supported are listed on the documentation page.

Features (see cover video for demonstration):

  • Bevel steps

  • Support for variable bevel width per edge.

  • Support for angle limit

  • Support for selection (Note: in the video, selecting nothing will default to selecting everything. This behavior has been changed. If you want to select everything just check the box).

  • Also outputs separate selections for the beveled edges, corners, and original mesh (see cover video). New: also outputs gradients for edges, corners, and a combined gradient useful for effects like edge wear.

Note: this node is more resource intensive than the bevel modifier and will be slow with higher poly geometry. Also note that since automatic clamp overlap is not implemented, you'll have to manually make sure the beveled edges are not overlapping/colliding to avoid the bevel breaking (faces disappear). You'll typically do this by tweaking the geometry or adjusting the bevel width.


$10

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Details
Sales 10
Rating
2 ratings
Published 27 days ago
Software Version 4.4, 4.3
License Royalty Free
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