Beanie

by PBR3D in Models


All textures required for rendering within Blender are packed into the .blend file.

All textures for exporting to external software are in the included zipped folder.

To quickly and easily fit the hat to your character mesh, I suggest using a lattice modifier.

$10

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Details
Dev Fund Contributor
Published about 4 years ago
Software Version 2.91
Misc Data UV'S Unwrapped, Normal Mapped, Textured
License Royalty Free