Beanie

by PBR3D in Models

Beanie


  • All Textures created in Substance Painter and exported in .PNG PBR formats.
  • Includes textures for rough/met and gloss/spec workflows.
  • Logically named objects, materials and textures.
  • Designed in Marvelous Designer 10
  • Retopo in Blender 2.91
  • Textured in Substance Painter 2020.2.1.
  • Rendered Marmoset Toolbag 3.
  • modelled to real world scales.
  • Fully and efficiently UV unwrapped.
  • Game ready.
  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.


Objects included


  • Beanie (Head not included, shown just for reference purposes)


Textures included in .png format.


Beanie - 4K


  • Base Colour (Metallic Colour)
  • Diffuse (Metallic Black)
  • Roughness
  • Glossiness
  • Specular
  • Metallic
  • Normal - (OpenGL Unity standard)
  • Normal - (DirectX Unreal Standard)
  • AO


Poly Counts not including head mesh (According to Blender inspection tools).


  • Face count: 5,144
  • Vert count: 5,156
  • Edges: 10,297
  • Triangulated count: 10,288