Anodized - Car Paint

by Johnson Martin in Materials, Shaders, Textures

Create stunning, anodized, vehicles.

Create stunning anodized vehicle and car renders with this anodized car paint material equipped with realistic falloff and color options based on physical paints.

Features:

  • A single node for simple and easy control.
  • Color, Roughness, and falloff control.
  • 4 layer coating with dynamic color adjustment.
  • Optional Gloss Pass for an extra layer of depth.


Credits:

BMW model by: Mike Pan                                     Tank Model by: Moran Goldstein

Engine model by: Chris Kuhn                                 Camera Model by: Mark T

Car Model by: Pierallard

  1. After download, extract the .zip to your preferred location. 
  2. To insert a shader into your Scene, Choose "File --> Append"
  3. Navigate the the extracted .Blend File
  4. Navigate to the Material section of the .blend
  5. Select the node labeled "Anodized - Car Paint"
  6. Press "Append from Library"
  7. You will now find the node group under the material section of your blend.

For further questions please contact me via email at [email protected]

Does this shader require UV mapping?

No. This shader is 100% procedural, meaning no texture mapping is necessary

Is this shader hard to use?

No way! All the settings are displayed on one small group node, making it easy for beginners, and flexible for professionals.

Does this shader require UV mapping?

No. This shader is 100% procedural, meaning no texture mapping is necessary

Is this shader hard to use?

No way! All the settings are displayed on one small group node, making it easy for beginners, and flexible for professionals.

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