Tokage IT Lab.
I used to use Cinema4D in the past, but C4D had a terrible export pipeline when producing game models, so I started using Blender. I still feel that Blender's GUI is not friendly, but I think it can be improved a bit with add-ons. I commit to Godot Engine a bit, moreover I am developing the game framework for 3D avatars using Godot. So I will mainly develop add-ons to improve the workflow in relation to the Godot Engine.