Zen Sets V2.4.5

Sergey Tyapkin in Addons


Item Rating

This item has an average rating of 5 from 12 ratings by the community.

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  • Georgian
    9 months ago

    It helps a lot on complex models with parts inside or outside!

    • Sergey Tyapkin

      3 days ago

      Thanks, Georgian! Great to hear Zen Sets is helping you handle complex models more easily — that’s exactly what it was made for!

  • Kgebh
    almost 2 years ago

    It is easily a must-have in my book for saving selections or working with vertex groups. On the other hand, it is fantastic for satisfying your OCD. 10/10

    • Sergey Tyapkin

      3 days ago

      Thank you, Kgebh! Love the feedback — it’s awesome to hear Zen Sets is both powerful and satisfying to use 😄

  • Marc Volkers
    about 2 years ago

    10/10, Must have add-on!
    Used for a while and not encountered any bugs or a crashes!
    Works flawless.

    • Sergey Tyapkin

      3 days ago

      Really appreciate that, Marc! Glad to hear everything's been running smoothly and that Zen Sets has earned a spot in your setup!

  • Peter Vojzola
    about 2 years ago

    Zen Sets is one of those addons that should be in everyone’s toolset. This is a powerful addon when used to its full potential. Just take a small amount of time to get to know the feature-set and you will wonder how you could ever use Blender without it.
    In the most recent update (at the time of writing this), the new “Join” feature preserves your selection sets and can automatically create selections of all the individual objects when the model is joined into one single object.
    This means you can take a Kitbash3D Model with dozens of parts, join it as one object and make an asset out of it. Drag the asset into you Viewport select the individual parts in Zen Sets and then convert those selections (either all parts or selected) back to individual objects with the “Create Objects from Groups” feature. And if those individual objects had their own selection sets, they would still be there to use.
    This is a very powerful feature that overcomes the current problem of Collection Assets that do not conform to surfaces or the ground plane when dragged from the Asset Browser and are a pain to unpack into individual objects.

    • Sergey Tyapkin

      3 days ago

      Thank you, Peter! Your deep dive into the Join and “Create from Groups” features made my day — really glad you're unlocking the full power of Zen Sets. Appreciate the thoughtful and thorough review!

  • Wolfgang.IX
    over 2 years ago

    Organizing scene never been fun until i found this add on, especially on big projects much easier to organize & focus on certain parts.

    • Sergey Tyapkin

      3 days ago

      Thanks, Wolfgang! That’s exactly what Zen Sets was made for — happy to hear it’s making big scenes easier (and more fun!) to work with.

  • Aaron Pf
    over 2 years ago

    Super handy tool for working with lots of objects or complex meshes! You have to take a little time to set things up, but once you get it going, it becomes so convenient selecting items in your scene for editing, viewing, uv, etc. I like how its independent of how you've organized collections and object hierarchy. Its so handy being able to organize sets at the object and edit levels per mesh. The dev is continually making updates as well, so it keeps getting better and better. As others have said, this really should be something built into base Blender as its so useful and quickly becomes part of your everyday workflow.

    • Sergey Tyapkin

      over 2 years ago

      Many thanks!

  • ArjenM
    almost 3 years ago

    Amazon addon, the latest update makes UVing so much more manageable, money well spent!

    • Sergey Tyapkin

      over 2 years ago

      Many thanks!

  • Almar Ingason
    almost 3 years ago

    Wow!

    • Sergey Tyapkin

      over 2 years ago

      Many thanks!

  • Jon
    almost 3 years ago

    Fantastic addon. Worth every penny.

    • Sergey Tyapkin

      over 2 years ago

      Many thanks!

  • Laurens
    about 3 years ago

    While I feel that vertex/edge/face selection management should be part of Blender itself, I'm happy that this add-on exists. The author went the extra mile in making the UI easy and intuitive to use. After 2 hours it already saved me quite some time.

    • Sergey Tyapkin

      over 2 years ago

      Many thanks!

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Details
Sales 900+
Rating
12 ratings
Dev Fund Contributor
Published over 3 years ago
Software Version 4.4, 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92
License GPL