Procedural Hologram

by Ze in Materials, Shaders, Textures


zeMat – Procedural Hologram

Holograms at your fingertips.

If you are a sci-fi fan… This is a must-have!

Just append the material and apply it or copy the shader group to your object of choice.


Features

  • Completely procedural
  • It is optimized for EEVEE and works with Cycles as well
  • No textures needed
  • No UV unwrapping needed
  • External texture coordinate controller for more flexibility
  • 7 examples and 4 presets included

Material options

  • Main and secondary colors + setting to animate the transition between the two
  • 3 layers of stripes – control it individually or all at once
  • Distortion option
  • Smoky look
  • Edge glow
  • Emission*
  • Animation options

Material presets

Clean

Smoky

Smoke Only

Edge Only

Distorted

Textured**

Monochrome Textured**

 

*Note: the emission values may vary between Blender versions (e.g.: in version 3.2.0 the default bloom option looks less emissive than in the previous versions). If you experience this, just crank up the emission value or if you use EEVEE, you can also custom adjust the bloom options.

**Note: in order for the textures to work properly the model must be properly UV unwrapped.

 

Included in the package

7 different material presets.



4 different examples with 4 unique hologram casting devices which you can freely use as you like.

Note: the video above was enhanced in After Effects and the product files are not containing these post-production project files.


Don’t just stand there… Apply it to your own projects!

Feel free to tag me on social media (@zemotionart) if you liked the product.
And please leave a comment if you have any questions or suggestions.



 

Dev Fund Contributor
Published about 1 month ago
Blender Version 3.0, 3.1, 3.2
Render Engine Used cycles, eevee
License Royalty Free
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