Yure Driver [Setup Spring Driver]
Setup Spring and Wave Driver
Set up a driver that moves late using the rotation value of the parent bone.
You can spring all child bones by just setting a keyframe on the parent.
Function
Set up a driver that moves late using the rotation value of the parent bone.
You can shake all the child bones by just setting the keyframe on the parent.
Option
- Use variable properties
- Use object properties
- You can adjust the value in real time and use keyframes for shaking
- You must select the bone and run it again to update the enabled state
- Disable recommended if you want to adjust the value for each bone
- Transform type
- Axis
- Target
If you create a driver with the transform type "location", you can follow the movement with a delay.
Menu
- 3D view> Sidebar (N)> Addons> "YURE Driver"
List of active bone drivers is possible.