Xbox Series X

by madMIX in Models

Realistic (copy) 3d model of Xbox Series X.

This set:
- 2 file obj standard
- 2 file 3ds Max 2013 vray material (Animated)
- 2 file 3ds Max 2013 corona material (Animated)
- 2 file of 3Ds
- 2 file e3d full set of materials.
- 2 file cinema 4d standard.
- 2 file blender cycles.

Topology of geometry:

- forms and proportions of The 3D model most similar to the real object

- the geometry of the model was created very neatly

- there are no many-sided polygons

- detailed enough for close-up renders

Materials and Textures:

- 3ds max files included Vray-Shaders
- 3ds max files included Corona-Shaders
- e3d files full set of materials
- cinema 4d files full set of materials
- blender files full set of materials
- all texture paths are cleared

The model was created and configured to work in the blender 2.8 - cycles.

The principle of the shader of the BSDF material is used.

Organization of scene:

- to all objects and materials names in scene are appropriated

- real world size (system units - mm)

- coordinates of location of the model in space (x0, y0, z0)

- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)


- all previews rendered 3ds max Vray

- the model is completely ready to use visualization in Blender 2.8-cycles