This wooden cabinet is the replica of the one I have in my living-room and I found it to be a beautiful piece of furniture.
The model was made using Blender 2.8x.
Formats: .blend, .obj, .fbx
Length: 102 cm
Height: 70.5 cm
Depth: 56 cm
The textures are physically based and made with Substance using the Metallic and Roughness workflow.
Although the textures were made in substance, UVs were properly unwrapped in the 0 to 1 space and are available.
The Cycles materials are well organized and include the possibility to tweak a couple of things such as:
the intensity of the scratches,
the amount of dust,
the fingerprint stains
the black spots on the wood.
The outliner, the objects data, the materials, everything has been named and organized properly and logically.
When you open the .blend file, everything is set for the animation of the turntable. No keyframes were added to the cabinet but it has some constraints. You can have a look at the READ_ME file included for more details on the different constraints and parenting in the scene.
The imagery was rendered with Cycles branched path-tracing.