Wicker
Animation?
Since UVs are consistent, the wicker will 'stick' on to deforming geo.
Can I change the look?
Yes - this is a procedural effect so I included a bunch of sliders to play with.
Speed?
Pretty darn fast for the calculation it's doing.
Will it work on my mesh?
If it has a non-overlapping UV map then yes.
Compatibility?
As long as you're in Blender 4.3 or newer you're good.
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