Watercolor Renderer

by Pixel Egg Studio in Addons


Watercolor renderer


What's Watercolor Renderer, as its name implies, this is a real-time watercolor renderer, which let artist direct how to watercolor style should be.

How artist control the watercolor style


Artist can control how the watercolor style in two types: Global configs and local vertex painting.

Global configs


With global configs, artist can setup how the whole scene should look like by configure the canvas type, canvas roughness, pigment density, etc.


Local vertex painting


To simulate how watercolor works, we provide 5 types of vertex painting which smimulates different characteristic of watercolor.

They are Pigment Turbulence, Pigment Granulate, Color Bleeding, Edge Darkening, Substrate Distortion.

While global config affect the whole scene, local vertex painting only affect perticular mesh and its vertex. So that you can make some micro control on how the watercolor style you like it to be.



Demo






What's in the package

  • The addon as a zip file
  • Some demo scenes as blend files


OS Supported

This add-on works fine on Windows 10/11, macOS, Linux


Change log

v2.6.0:

  • All reset only applies to selected mesh now


v2.5.2:

  • Only render watercolor with meshes that are visible in viewport and eevee render


v2.5.1:

  • Exit viewport rendering before render animation


v2.5.0:

  • Add render animation to images sequences


v2.4.2:

  • Fixed render to image error in Blender 4.2 due to the Eevee engine name changes


v2.4.1:

  • Works fine on macOS


v2.2:

  • Fixed previous vertex painting still remains while rendering in a new blend file
  • Fixed creating shader error while mesh have zero vertex


v2.1:

  • Fixed vertex painting transparent issue


v2.0:

  • Update render engine for render to image without using pyglet third party dependency


v1.8:

  • Fixed vertices painting bug


v1.7:

  • Reduce video memory usage a lot while rendering to image


v1.6:

  • Fixed see-throught bug in rendering


v1.5:

  • Fixed detecting wrong vertex for vertex painting


v1.4:

  • Huge Update: Updates to compatible with Blender 4.0 and later
  • Migrate from bgl to gpu module


v1.3:

  • New feature: Add a button to save viewport preview as image in Blender

v1.2:

  • Fixed shader function error for GPU RTX 3060

v1.1:

  • Fixed render to image not work on Windows 10

v1.0:

  • Initial release

Sales 200+
Customer Ratings 1
Average Rating
Dev Fund Contributor
Published over 1 year ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
License GPL
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