High Detailed and realistic 3d model of VR Controller.
Topology of geometry:
forms and proportions of The 3D model most similar to the real object detailed enough for close-up renders the geometry of the model was created very neatly there are no many-sided polygons the model optimized for mesh smooth modifier Not collapsed the mesh smooth modifier apply the Smooth modifier with a parameter to obtain the desired level of detail Materials and Textures:
3ds max files included Standard materials and Vray-Shaders large size textures with layers (*.tiff) included all textures paths are cleaned Substance painter Organization of scene:
to all objects and materials names in scene are appropriated real world size (system units - mm) File Formats:
original file format - 3ds max 2012 + Vray 3ds max with standard materials 3ds, obj, fbx (Multi Format) Cinema 4D and Maya - exported with standard materials Substance painter
|Published||about 2 months ago|
|Render Engine Used||cycles|
|Misc Data||uvs-unwrapped, rigged, low-high-resolution, normal-mapped, textured|
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