Voxel Master (Gn Node Group)

by Nuno Sousa in Modifier Setups


Description

This product is now a GN node group Asset. Until version 0.0.3 it was a panel based add-on. I apologize for any in consistency in the description text. 
Please send me feedback on it.

Voxel Master is a Blender GN node group Asset designed to facilitate 3D modeling workflows. It offers a more complete a flexible Geometry node remesh set up.

Key features include adjustable voxel size for detailed control, adaptivity adjustments.

This node group is still in its early stages; please give it a try and provide feedback on how I can make it a better tool for you.

Future Updates:

Our development roadmap includes the following future goals:

  • Data Transfer Integration: We plan to integrate data transfer functionality, allowing you to preserve UV maps and attributes when applying the Voxel Remesh modifier.
  • Improved User Interface: We are committed to enhancing the user interface to make it even more user-friendly and intuitive for artists and modelers.
  • Non-Manifold and Closed Geometry checks: In order to help users identify where possible errors may originate from.

Version Information:

10/9/24 - Version 0.0.4: Geometry nodes integration, move away from panel based UI

  • Updated User interface.
  • Geometry nodes group asset for more flexibility 
  • Better accuracy then previous versions 

01/12/23 - Version 0.0.3: Stability and user interface.

  • Bug Fixes and Stability Improvements: Some features that weren't fully functional were removed and will be worked on in the future.
  • Updated User interface.

25/11/23 - Version 0.0.2: Feature Enhancements and New Additions

  • Merge Duplicates Feature: A significant new feature that allows users to merge vertices that are close to each other within a specified threshold. This is particularly useful for cleaning up mesh geometry to prevent remeshing artifacts.
  • Enhanced Reporting: The merging operation now reports the number of vertices merged, providing better feedback to the user.
  • UI Adjustments: Changes in the user interface to accommodate new features and possibly improve user interaction.
  • Bug Fixes and Stability Improvements: Some bugs were identified in the initial release by devs and users and have been addressed.

21/11/23 - Version 0.0.1: Initial Release

  • Basic voxel remeshing functionalities.
  • Settings for voxel size, thickness, and smooth shading.
  • Options for additional mesh processing like relax smoothing and sharpening (bevel modifiers).
  • A simple user interface in the Blender sidebar with basic controls.
  • Operators to add, update, and apply modifiers.
  •  We look forward to gathering user feedback and continuously improving the tool in future releases.


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Sales 60+
Dev Fund Contributor
Published 10 months ago
Blender Version 4.2, 4.1, 4.0, 3.6
License GPL
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