Vizpak Sss For Blender

by Richard Yot in Materials, Shaders, Textures


Save yourself hours of endless tweaking

Vizpak SSS for Blender is a unique material library focused solely on those tricky translucent materials that can be so difficult to create. Finding exactly the right settings to create believable translucency can be very time-consuming, especially as the settings are often obscure and poorly documented.

With Vizpak SSS for Blender you get a complete library of 50 common translucent materials that will save you hours of time and effort - just drag-and-drop them into your projects. And if you don't find exactly what you need you can always use one of the existing presets as a great starting point for creating your own variations and custom materials.

The collection includes a mixture of man-made and natural materials, ranging from plastics and rubbers to foods and natural stones and gems.

A lot of research has gone into recreating the physical properties of each material so that you can use them in your projects with confidence, knowing that they will react believably in real-world lighting setups.

These materials are optimized to work in Cycles, but will also work with Eevee with some limitations. Rough refractions and complex translucency will simply look better in Cycles compared to Eevee, but a more basic version of the material can be used in Eevee.

The library is set up to use Blender’s Asset Browser, so they are always available and you can simply drag and drop the materials into your scenes at any time.

So if you are looking for a winning combination of ease-of-use and realism, Vizpak SSS for Blender will make your life easier and save you time.

Sales 20+
Dev Fund Contributor
Published 5 months ago
Blender Version 3.1, 3.2
Render Engine Used cycles, eevee
License Royalty Free
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