The vintage belt has a clean, quad-based topology (6,406 tris), and is in real-world scale (68 cm circumference, 7 cm height). It can be shaped with the help of a circular curve. Please check the video for detailed instructions.
The belt is a single mesh, and uses 2 materials: BeltBuckle (1k) and BeltStrap (2k). Each material consists of colour, metallic, roughness and normal maps. The BeltStrap material has 6 variations that are fully set up in Blender and can be easily switched.