The vintage belt has a clean, quad-based topology (6,406 tris), and is in real-world scale (68 cm circumference, 7 cm height). It can be shaped with the help of a circular curve. Please check the video for detailed instructions.
The belt is a single mesh, and uses 2 materials: BeltBuckle (1k) and BeltStrap (2k). Each material consists of colour, metallic, roughness and normal maps. The BeltStrap material has 6 variations that are fully set up in Blender and can be easily switched.
|Dev Fund Contributor|
|Published||4 months ago|
|Software Version||2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92|
|Render Engine Used||Cycles|
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