Underwater Caustics Shader

by SMOUSE in Surfacing


Item Rating

This item has an average rating of 4 from 3 ratings by the community.

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  • Pierre Lazarevic
    29 days ago

    Amazing nodegroup, genius optimisation as always and also one of the best support on BM.
    All Smouse product are must have!

  • Joel Mckay
    about 1 month ago

    Make sure you are using "Cycles" or you will not see the "Use Nodes" checkbox for light objects, or be able to drag nodes from the Asset pane to the node area. This appears to no longer be properly maintained (support gave a RTFM response), and will only work in <3.6.9 at most. Pretty cheeky charging for this...

    • SMOUSE

      about 1 month ago

      Hey Joel,
      Really wished we could've continued our DM's before that review hit—It stings a bit, not gonna lie, especially when I am *always* available to promptly help and troubleshoot any issues.
      To clarify and reassure, this product has been tested and performs as intended on versions as high as 4.1 (including right now to be sure), and is always properly maintained when necessary.

      Thanks for the nudge on improving our install guide. Misunderstandings aren't fun, but they're a chance to get better, right?

      If you’re up for it, I’d love to turn this experience around for you. And who knows? Maybe there's room for a review update too.

      Cheers,
      Cody (SMOUSE)

  • Robert Green
    6 months ago

    Excellent underwater results! I mainly used EEVEE and very pleased with it. Thank you.

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Sales 100+
Downloads 3100+
Customer Ratings 3
Average Rating
Dev Fund Contributor
Published 11 months ago
Blender Version 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
Render Engine Used cycles, eevee
License GPL
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