Ufo
In this product, you will get a UFO that has LODs for rendering at different distances. Everything is UV mapped and baked. You also have the option of changing 7 combinations, the textures are attached and named in folders so that you can change them with as little effort as possible.
Mesh geometry is in quads.
LOD-0 LOD-1 LOD-2 LOD-3
Faces: 16352 9594 4482 2566
Product
size:
Length: 40 meters, height 8.7 meters.
Texture properties:
Each LOD folder has textures for 7 UFOs, and are also properly named. Resolution for LOD_0 8k, LOD_1 4k, LOD_2 1k and LOD_3 512px
LOD_0 - 7 Colors (JPG-8k), 7 metallic (JPG_8k), 7 roughness (JPG-8k), 7 emissions/emit (JPG-8k), 7 normal maps (PNG-8k), and 1 transmission (JPG-4k). Folder size: 858 MB.
LOD_1 - 7 Colors (JPG-4k), 7 metallic (JPG_4k), 7 roughness (JPG-4k), 7 emissions/emit (JPG-4k) and 1 transmission (JPG-2k). Folder size: 83,9 MB.
LOD_2 - 7 Colors (JPG-1k), 7 metallic (JPG_1k), 7 roughness (JPG-1k), 7 emissions/emit (JPG-1k) and 1 transmission (JPG-512px). Folder size: 7,18 MB.
LOD_3 - 7 Colors (JPG-512px), 7 metallic (JPG_512px), 7 roughness (JPG-512px), 7 emissions/emit (JPG-512px) and 1 transmission (JPG-256px). Folder size: 2,16 MB.
If you want to make an animation, you must first go to the edit tab and separate the top and bottom dome from the disc.
When it is separated you can rotate the disc along the z axis. The higher the value, the faster is rotating.
If you want to have glowing effect in cycles, follow these steps:
1. Set up the camera and render image.
2.
In the
right corner go over the view layer propertis and under the light passes
enable the emission (for further glowing effect). Once enabled it is
shown emit layer in compositor.
3. Go to Composite on the upper section and enable nodes.
4. Add glare node from emit layer and mix it together with image layer. For stronger glowing effect, duplicate few times glare node.
Format:
.blend
Versions:
Blender (version 3.6.1) works with Cycles and Eevee.
All images in the preview are rendered together with the HDRI environment.
Dev Fund Contributor | |
Published | 12 months ago |
Blender Version | 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 4.0 |
Render Engine Used | Cycles, Eevee |
Misc Data | Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured |
License | Royalty Free |
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