Update v1.2 and 1.2.2 : Uber compositor doesn't require setting the resolution manually anymore, and improvements were made to the film grain (it looks more natural now and its size can be changed)
Take your renders to the next level of realism easily and in only a few seconds with Uber Compositor. It comes with a collection of the most common image effects like vignetting, lens dirt, film grain, glare/bloom, exposure, color temperature and more
Why Uber Compositor?
Uber Compositor is :
- Easy to use
- Fully controllable
- A huge time-saver
- Very convenient to use
- High Quality
In addition to that, 10% of the revenue goes to Blender Development Fund.
- Exposure: Adjusts the brightness of your render
- Gamma : Adjust the contrast of the scene.
- Saturation : Self-explanatory
- Shadow tint: Slightly brighten and color the shadows and dark areas. use this for stylized results and to add more
- Color Temperature: Higher values make the image more blue, and lower values make it more red/orange
- Vignette : Make the edges of the render darker. The method I used is extremely fast as it doesn't use the lens distort+blur method
- Sharpening : Sharpen the render
- Chromatic Aberration : Add chromatic aberration (aka lens dispersion or fringe). Unlike the default lens distortion node, this one keeps the image undistorted in the middle.
- Lens Dirt : Adds out-of-focus dirt specs on the lens. This is especially visible in dark areas surrounding bright spots.
- Film Grain: Adds noise to the final render to emulate photographs and add more realism.
- Bloom (Large) : Add a subtle and soft glow that gives more realism
- Glare : Add glare surrounding bright objects.
- Anamorphic Lens Flare : A horizontal glare, commonly used with very bright surfaces such as a jet engine or car headlights.
- Lens Flare Ghosts : Inverted highlights. If there's a bright object on the top corner, there will be a highlight ("ghost") in the bottom left. See the sign ghosts in the example below. The effect is subtle but it is noticeable in animations.
Blooms and glare sizes are relative to the image size and do not use absolute pixel sizes. This means that the differences between glares at 50% and at 100% resolution for example are minimal and mostly unnoticeable, unlike the default glare nodes that comes with Blender, which produces different results under different conditions.
Uber Compositor is compatible with Blender 2.8x.
If you have any questions please don't hesitate to ask