There is always a need for background and environment objects that set apart from the main subject of your work. Whether your goal is world building, creating atmosphere, or you just need to fill in some negative space; we as creators can always use those random objects that seem inconsequential on the surface but ultimately lend the much needed final touches to our work.
This type II barricade (typically used in construction, traffic, and pedestrian safety settings) is around 1.5K faces (tris & quads) with 2K image textures and single UV template.
|Dev Fund Contributor|
|Published||over 5 years ago|
|Software Version||2.82, 2.83, 2.9|
|Render Engine Used||Cycles|
|Misc Data||UV's Unwrapped, Textured|
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