15 turret variations for your modeling needs, suitable esp. as midground or background elements.
- Low/mid poly (min. 1596 & max. 6863 vertices)
- Tris and quads topology, not subdiv ready
- UV mapped, non-overlapping, no textures
- Empty/null object at base for easy turret positioning
- Barrel, Gunhouse and Base are separate objects to facilitate rotation of turret (no armatures /animation)
- Kitbashing between elements are also available (see kitbash examples; these are included in the product))
Feel free to use in private and commercial works, however reselling of assets is not allowed.
Also check other related products :
|Dev Fund Contributor|
|Published||4 months ago|
|Software Version||2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92|
|Render Engine Used||cycles, eevee|
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