Turbulent

by Nodes and noodles in Surfacing


Turbulent creates high-quality, realistic water from simple geometry with no need for simulations or geometry nodes meaning that render times are low and viewport performance is fast and smooth.

Featuring dynamic ripple effects which react to where the water meets the ground, depth-based color and opacity effects, and built-in flow map painting, Turbulent gives you results you may not have thought possible from a real time solution.

The Turbulent system is a set of shader nodes for your water and ground objects. The nodes create wetness effects on the ground and complex faceted water effects which react and adapt to the ground.


Your download also includes the Turbulent Manager addon which makes setup and baking the necessary texture maps quick and easy.



Published about 13 hours ago
Blender Version 4.1, 4.0, 3.6
License Royalty Free
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