The pack includes:
- 3D model of a booster, animated rotating seamlessly (UVs are clean and unwrapped).
- Holographic shader: booster foil is setup such as when it rotates, there is a holographic effect that makes the foil look shiny/rare. You can disconnect that effect in the shader's node.
- A background layer with a free HDRI that gives a nice effect of colors changing (see video). Background and colors can be tweaked in Blender.
- Lighting and render-ready compositing setup made in Blender 3.0.0, with Eevee.
- Object exported in OBJ and FBX formats, so you can also use the 3D model in any other software.
- Textures (including HDRI map) of the diffuse and the metallic (generated in photoshop!)
- An organized .PSD file (photoshop file) file so you can change the design of you card without hassle -UVs included-
The model is clean and in quads, allowing you to also modify the content as you please. I kept the level of polygons low enough so the scene doesn't lag.
- Render on compositing tab.
- I included an organized photoshop file for you to easily change the text/art and generate the texture for each layer of the card (metallic texture is the same than the diffuse, but converted in black and white).
- Simple disclaimer: you might have to make sure to connect each texture file to your shaders if they are not properly rendering upon opening. Make sure to have basic knowledges as well of how Blender works. I receive many DMs of people buying products who do not know how blender works and I advise you watch a few tutorials on YouTube before you purchase the product if that's the case. I try to keep my files clean and organized but I don't have the time to teach you everything you should know about 3D :) Thanks for your understanding! Happy rendering!
Copyright Disclaimer: You are not allowed to get this 3D model, modify it (or not) and sell it again on any 3D marketplace. This 3D asset should be used as a template for you to create your own art/create your own NFTs only.
|Published||6 months ago|
|Render Engine Used||cycles|
|Misc Data||uvs-unwrapped, manifold-mesh, animated, textured|
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