Rigged and animated game ready toon humanoid frog character set up in Blender 2.82 with pbr textures, ready for animation and rendering with cycles or eevee realtime engine. All textures are packed into the blend file.
UE4 Project (Rigged to Epic Skeleton)
Unity Package (Generic Rig and Humanoid Mecanim Rig)
Vertices: 3489 Faces: 3504 Triangles: 6938
4k Texture Maps
3 Skin Variants
Texture Maps Included: Albedo, Normal and Roughness
Photoshop CS6 Texture Templates Included.
The animations included with the unity package and unreal Engine 4 project are only compatible with the generic rigs. For complete animation list please see the documents in the README zip file.
|Dev Fund Contributor|
|Published||11 months ago|
|Render Engine Used||Cycles, Eevee|
|Misc Data||UV's Unwrapped, Rigged, Animated, Normal Mapped, Textured|
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