Tile Materials Pack
A set of file materials with several color options and maps of normals and heights.
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Features:
Unreal Engine, Blender, Unity version
Hight Quality PBR Materials
The sources files for Substance Designer
PBR Textures are collected in ORM packages
Technical details
Available file formats:
- Blender Scene (Native)
- Unreal Engine 4.20 and later
- Unity 2022 [Built-in | URP | HDRP]
- Substance Designer 2021 (11.3.0) and later
- PNG for Textures
Textures ZIP file:
- 55 Textures 4096x4096
- Textures Maps: BaseColor, Normal, Occlusion, Roughness, Height, ORM Pack (Occlusion, Roughness, Metallic)
- Special Maps: Opacity for Glass Block Material
- All materials imply a completely black metallic map
Unreal Engine Specification:
Features:
- PBR Materials
- Maps Occlusion, Roughness, Metallic are collected in ORM packages
- 3 basic materials, the rest are configurable instances
- 65 Tile Materials variants with tessellation and the same amount without it
- 9 color options and 8 options for normals and heights
Specification:
- Version: UE4.20 and later
- Textures: 39
- Texture Sizes: 16*16 - 2x, 1024*1024 - 1x, 4096*4096 - 36x
- Number of Materials: 4
- Number of Materials Instances: 131
- Number of Meshes: 2
- Supported Development Platforms: PC, Console
- Supported Target Build Platforms: Windows
Unity Specification:
- 3 Meshes
- 3 Prefabs
- 66 PBR Materials
- 27 Textures 4096x4096
- 1 Shader (for Built-in)
- 2 Shader Graph (HDRP & URP)
- Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic)
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