3D model of an anthro husky that I named Thomas
=====================TEXTURES========================
- Body Texture: 4096x4096
- Head Texture: 4096x4096
- Eye Resolution: 2756x2756
====================NormalMaps=======================
Mappings applied to tongue, nose, eyes (Normal map and roughness map)
=====================RIG============================
the model has rigged with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing, penis and anus)
======================MODEL==========================
Mesh: (Body, eyes, penis ,tongue, teeth and clothes)
- Body Polygons: 36204
- Polygons of all clothes : 36970
===========================RENDER======================
The model is being rendered in cycles (With some post-processing settings)
=======================FUR============================
Fur use the curve system
The model contains 11 Fur divisions and 2 extra fur collection for clothes
(Body , head , eyes , tail , etc...)
=======================FORMATS=========================
The model is native to Blender 4.3