Thomas Anthro Husky

CMStudios in Models


3D model of an anthro husky that I named Thomas

=====================TEXTURES========================


  • Body Texture: 4096x4096
  • Head Texture: 4096x4096
  • Eye Resolution: 2756x2756


====================NormalMaps=======================


Mappings applied to tongue, nose, eyes (Normal map and roughness map)


=====================RIG============================


the model has rigged with full face rig (shown in test video)



the model has drivers for (eyes blinking, mouth, nose, breathing, penis and anus)


======================MODEL==========================


Mesh: (Body, eyes, penis ,tongue, teeth and clothes)


- Body Polygons: 36204

- Polygons of all clothes : 36970


===========================RENDER======================


The model is being rendered in cycles (With some post-processing settings)


=======================FUR============================


Fur use the curve system

The model contains 11 Fur divisions and 2 extra fur collection for clothes

(Body , head , eyes , tail , etc...)


=======================FORMATS=========================

The model is native to Blender 4.3

$50

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Details
Dev Fund Contributor
Published 20 days ago
Software Version 4.3
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Rigged, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free