The Procedural Anime Vfx Toolkit
One effect looks like it's in front of the other, even though it shouldn't be. How can I fix that?
This seems to be a new issue with EEVEE Next. The only solution I know so far is to go to the Material Settings
in the Properties Panel and under "Settings" > "Surface" change the "Render Method" to "Dithered".
It's not a perfect solution but it's the best I've found so far.
What do any of the settings do?
In the files you've downloaded there is a file called "the_procedural_anime_vfx_manual". I've explained each effect in there and how you can use it.
Why are the VFX black/white or don't respond to color changes in the modifier settings?
Make sure you're using EEVEE as your Render Engine in the render settings. This pack is meant to be used in
EEVEE.
Dev Fund Contributor | |
Published | 3 days ago |
Blender Version | 4.2 |
License | Royalty Free |
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Tags:
visual effects, anime, geometry nodes, asset pack, VFX, procedural, animation, beginner-friendly, easy