The pianist character model for games and real-time applications. The model is hand modeled from high poly sculpt and textured.
Mostly quads topology with 26928 faces (if converted to tris only 20,589). No n-gons, isolated vertices or co-planar faces.
Real world scale. The character is 178cm tall.
It's Rigged! using riggify, so import it and use in animations. Body and hands fully rigged
The only texture that has is for the eye. The rest of the body is just material with some vertex color paint.
The model has materials set for Cycles and is ready to render.