The Headland

by Luigi Marini in Models


There are those who manage to settle everywhere... and build villages even on top of a promontory (in desert or lake version). 

Here you will find a lot of inspiration, to create your own scenes and animations.


Attention: This scene (including assets) is available only in blend format.

It's not suitable for being exported to other programs (due to the particles systems used for ecosystems).

However, you can export the terrain object and use it in other programs.

In addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, the texturing and ecosystems of the scene.


Notes: The scene include 2 simple terrains (1 core, 1 background), modeled in Gaea and texturized and populated in Blender 3.2 (Render Cycles). 

The scene was populated with 6 (4+2) eco-systems (by ParticleSystems). 

All the assets are in blend bundle and not exportable (1 tree. 2 shrubs, 5 rocks, 4 cactus, 3 dead trees, 1 desert or rural village).

Scene powered by the Cycles engine.


Packlist: 1 Blender file, 11 alpha-masks, 12 textures, 1 readme.pdf.


Vertices: 2.267.000 Triangles: 4.468.000

Choose a product version:

  • $15 The headland -all version-

    Desert and Lake version.

  • $12 The headland -lake-

    Lake variant.

  • $12 The headland -desert-

    Desert variant.

Published over 1 year ago
Blender Version 3.2
Misc Data Textured
License Creative Commons
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