Texttools
In data parameters of Text object, select which content type you want to use: Multi Text or Numerical Text or None |
Multi Text:
Index of texts list |
|
Text body |
|
Add / remove Text |
|
Change Texts order |
|
Animate Text apparition by Index |
Num Text:
Num Type : Integer, Float or Time Code |
Integer:
Padding: number and character used for non numerical: ex: ###120 ---> Pad character is '#' and number is '6' |
|
Animating value of the integer text |
Float:
Number of characters after the dot |
|
Animating value of the Float text |
Time Code:
Enable / Disable : Hours / Minutes / Secondes / Frames |
|
Character separator |
|
Custom Frame Rate |
|
"Auto value" use rendering parameters and real animation frames. You can add an offset of the frames |
|
If no 'auto-value', you can animate the time code with this value |
Viewport:
In the 'Animation' Panel, you retrieve all you need to animation the text contents:
Automask:
Activate Automask to selected Object |
|
Mapping: Projection Axis and : select UV manipulator |
|
select Mask Motif |
|
: Solid or Smooth Alpha |
|
: Progressiv Apparition : Progressiv Bande witdh : Change Progress Sens |
|
Negativ Alpha |
Discover more products like this
Timecode time motion graphics blender motion graphics Motion design blender text animation animation Motion design animation text tome-code numerical 3D text countdown apparition alpha counter text