This is a telescope that I created using Blender. Included you will find two versions of the telescope. One where all of the parts of the telescope are combined and one where you will find certain parts of the telescope are separated. Having the second separated version allows for the telescope to be rotated at different angles.
Both versions of the model use the metalness workflow and PBR textures in PNG format with each version having their own set of textures.
The blend files that are included has camera and lighting layouts set up which makes it easy to render right away. They were rendered using 600 samples and the new denoising node in the composition editor.
All textures are manually unwrapped to match their PBR textures and can be edited using any photo editing software.
All renders, wireframes, and UVLayouts are included.