Blender 2.91 modeling, substance painter shading (metallic- roughness), you can change any body color from base color in the Principal BFDS material , all faces positive orientation, faces: 19522, verts:23693 tris: 37538
Vehicle modeled as close as possible to reality, all meshes are mapped and painted, clean geometry, without ngons. Formats: .BLEND (native); FBX; OBJ; STL; 3DS; MAX(2017); DAE
|Dev Fund Contributor|
|Published||9 months ago|
|Render Engine Used||Cycles|
|Misc Data||UV's Unwrapped|
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