Surface Collection - Forest Settlement
Introducing our pack of Procedural Forest PBR Shaders – a must-have for any CG designer looking to bring a touch of detail to their forest scenes. Being procedural, these shaders create an infinite variety of surface materials, each with realistic PBR properties that can be abstracted for stylised results. From towering trees to lush undergrowth, these shaders have been fine-tuned to accurately simulate the way light interacts with the different surfaces found in a forest, resulting in highly detailed visuals.
Included Shaders:
Dry Wood Interior
Mossy Concrete
Speckled Rock
Rust
Sand
Sand-and-Stone
Stone Tiling
Burned Bark
Exterior Bark
Rich Interior Wood
Customer Ratings | 1 |
Average Rating | |
Dev Fund Contributor | |
Published | almost 2 years ago |
Blender Version | 3.1, 3.2, 3.3, 3.4 |
Render Engine Used | Cycles, Eevee |
License | GPL |
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