In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
Undead_Revolver_1 - 17764 Tris
Undead_Revolver_2 - 17200 Tris
Undead_Revolver_3 - 16969 Tris
Undead_Revolver_4 - 16405 Tris
Undead_Bullet - 956 Tris
Textures: Color, Roughness, Normal, Metal, Emissive, Mask
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready