Texture developed using Substance Designer, all procedural and customizable.
You will receive the substance Designer project that can be modified as you wish and also in .Sbar format that can be opened in Substance Player giving you the possibility to make some customizations without having to understand Substance Designer.
The intention is to facilitate the use of these textures by modifying just a few options and having different textures for your scenario or environment.
In the gallery there is an image showing what can be customized in the substance player file and in the demo video I show the project working and changing the customizations.
In a brief summary, you can change the size, position and cracks of the rocks randomly, you can also change the amount and intensity of dirt on the rocks, the options also extend to a few more details. You can do this all through Substance Player and simply export the textures.
Link where you can download substance player.
*This program is free.
*Always use texture resolution at 2048x2048.
Package contents that you will have access to download.
You will receive files in the following formats:
Blender project files included, same project that was used to render the images in the gallery.
Substance Designer project
Substance Player project
2k textures exported in PNG format, Base Color, Roughness, Normal OpenGL, Normal DirectX , AO, Specular and Height maps.
* You need to use Blender 2.80 or higher to open the project correctly.
If you have any questions or need help with the project files.
Feel free to contact me via email, social media or chat.
Email: [email protected]
Thanks for the support.
|Published||4 months ago|
|Software Version||2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0|
|Render Engine Used||arnold, cycles, eevee, octane, vray|
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