Stylized cartoon space shuttle. Made in Blender 3D 4.3 (Cycles/Eevee materials). UV Layout maps and Image Textures resolutions: 2048x2048 ang 4096x4096; PBR Textures made with Substance Painter.
You can use volume materials to better display the jet flame.
In order for textures to be displayed correctly when importing an obj file into Blender, you need to change the color space of all textures (except the base color) to non-color in the texture settings.
Polygonal:
vertices — 14,466
faces – 13,280
triangles – 26,540
File format:
Blender 4.3 (including materials)
FBX (including materials, without subdivision surface modifier)
FBX (including materials, subdivision surface modifier was applied)
OBJ (to open an obj file with textures, you need to move the obj file in the unpacked zip archive folder)