Detailed model of a Star Wars original trilogy era Imperial TIE Interceptor.
Geometry and Rigging
The model consists of 280,165 vertices / 271,154 faces, divided between five meshes - main fuselage, wings, pilot, windows and exhausts - parented to an empty.
Materials and Textures
The model is fully unwrapped with non-overlapping UV maps and comes with three primary PBR materials - the fuselage, the wings and the pilot. Each material comes with a base colour, ambient occlusion, metallic, roughness and normal map, the fuselage material also has an emission map for the internal control panel lights. The windows have a basic glass material and the exhausts a simple emission material. The pilot textures are 2k while the other textures are all 4k.
|Published||over 1 year ago|
|Blender Version||2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0|
|Render Engine Used||cycles|
|Misc Data||uvs-unwrapped, normal-mapped, textured|
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