Spider (Pholcus) Animated | Vfx Grace

by VFX Grace in Models


 🔸Please be sure to select the appropriate license before purchasing. Improper license will be deemed invalid and constitute an infringement of the copyright of VFX Grace.

 🔸If you have any questions about our licenses, please feel free to contact us, and we are glad to provide any useful information.

Introduction

This realistic spider (pholcus) model is with 12 pieces of 4K maps, rigging, animations and hair. It's made with Blender and Cycles renderer at real-world scale.

The model consists of 3 objects: Body, eyeballs, pupils.


Polygons

Body: vertices 42,930; polygons 42,910

Eyeballs: vertices 3,200; polygons 3,284

Pupils: vertices 2,892; polygons 3,072

Total: vertices 49,022; polygons 49,266


Formats

There is a Blender project and an OBJ file without animation.


Textures

JU0L711A1_Spider_Body_BaseColor.1001.png, 4096*4096

JU0L711A1_Spider_Body_BaseColor.1002.png, 4096*4096

JU0L711A1_Spider_Body_Normal.1001.png, 4096*4096

JU0L711A1_Spider_Body_Normal.1002.png, 4096*4096

JU0L711A1_Spider_Body_Roughness.1001.png, 4096*4096

JU0L711A1_Spider_Body_Roughness.1002.png, 4096*4096

JU0L711A1_Spider_Body_Specular.1001.png, 4096*4096

JU0L711A1_Spider_Body_Specular.1002.png, 4096*4096

JU0L711A1_Spider_Body_SubsurfaceAmount.1001.png, 1024*1024

JU0L711A1_Spider_Body_SubsurfaceAmount.1002.png, 1024*1024

JU0L711A1_Spider_Body_Transparent.1001.png, 4096*4096

JU0L711A1_Spider_Body_Transparent.1002.png, 4096*4096

JU0L711A1_Spider_Pupil_BaseColor.png, 4096*4096

JU0L711A1_Spider_Pupil_Normal.png, 4096*4096


Rigging

Full controllers, IK/FK controllers switch, and the rigging of head and mouth are available, which makes it easier to create animations.

Root controls the entire model.

CTR_Gravity controls the body and the switch of IK/FK of 8 legs and palpables. 

And more …


Animations

Loopable walking animation at 30fps, frame range 20-50



Features

The model is in meter units at real-world scale.

We apply a subsurface effect for a better result, which causes longer rendering time and more noises. You can disable it on the shader if you don't need it.

Choose a product version:

Published 10 months ago
Blender Version 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92
Misc Data uvs-unwrapped, rigged, animated, normal-mapped, textured
License Royalty Free
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