Soviet Mosaics Pack

Abandoned World in Surfacing


This pack contains 5 mosaics on the theme of space in the Soviet style, drawn specifically for the Abandoned World store. For Blender, Unreal Engine, Unity.

Mosaics on walls in the USSR are one of the most common types of decorative art, which was widely used in the Soviet Union. Such drawings could often be found on cultural objects, such as cinemas, theaters, circuses or houses of culture. In addition, in other crowded places, for example, in large stores, parks, squares or even in the workshops of factories.

In addition to the mosaics, a couple of 3D objects have been added on which you can place the mosaic, then you will only have to install it in the right place in your scene. Also included in the package are 3 seamless materials - Concrete, wall tiles and mosaic tiles.

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Attention! Not all materials are seamless. Mosaic drawings are not seamless, see the screenshots, it clearly states which materials are seamless and which are not.

Features:

  • PBR Materials

  • Unreal Engine, Unity, Blender version

  • PBR Textures are collected in ORM packages

  • 5 mosaics drawn specially for the package

  • 21 Seamless materials (Mosaic, tile and concrete)

  • Destroyed version for all mosaics

Technical details

Available file formats:

  • Blender Scene (Native)
  • Unreal Engine 4.27 and later
  • Unity 2022 [Built-in | URP | HDRP]
  • FBX for models
  • PNG for Textures

3D Specification:

  • 78 Meshes (4 Unique meshes)
  • 39 PBR Material
  • 71 Textures: 4096x4096 - 41x / 4096x8192 - 12x / 8192x4096 - 18x
  • Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic)

Textures ZIP file:

  • 119 Textures: 4096x4096 - 59x / 4096x8192 - 24x / 8192x4096 - 36x
  • Maps: BaseColor, Normal, Occlusion, Roughness, ORM, Height

Unreal Engine Specification:

  • Version: UE4.27 and later
  • 2 basic materials, the rest are configurable instances
  • Option with tessellation for mosaics and tiles
  • Texture Sizes:  16x16 - 2x / 1024x1024 - 1x / 4096x4096 - 45x /4096x8192 - 16x  / 8192x4096 - 24x
  • Collision: Auto
  • LODs: Auto
  • Number of Materials: 2
  • Number of Material Instances: 75
  • Number of Textures: 88
  • Number of Meshes: 4
  • Supported Development Platforms: PC, Console
  • Supported Target Build Platforms: Windows

Unity Specification:

  • 39 PBR Materials
  • 5 Meshes
  • 13 Prefabs
  • 2 Shader (for Built-in)
  • 2 Shader Graph (HDRP & URP)
  • 71 Textures 18x 8192*4096, 12x 4096*8192, 41x 4096*4096
  • Textures Maps: BaseColor, Normal, ORM
  • ORM Shader combining maps Ambient Occlusion, Roughness and Metallic into one texture
$15

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Details
Published over 1 year ago
Software Version 3.6
Render Engine Used Cycles, Eevee
License Royalty Free