Snowman Generator - Geometry Nodes 3.4
USE IN YOUR SCENE
To get the snowman into your scene, Just Append SNOWMAN Collection from the SNOWMAN.blend file.
OUTLINER
this is how the appended Collection looks like:
(you can disable the PARTS collection to only show the snowman).
EDITING
How to edit the snowman is visible in the demo video on the product page. Or in this link:
https://www.youtube.com/watch?v=iEZh0kT28Wo
USE YOUR OWN OBJECTS
If you wish to use your own objects as Snowman body parts, you will have to ajdust the Texture coordinates in the material of said object.
The method is based on whether the object uses Image Texure (UVMap) or Procedural Texture (Generated).
UVMap:
Replace the Texture Coordinate node with UVMap node and type "UVMap" into the textbox.
.
Procedural Texture (Generated):
Replace the Texture Coordinate node with Attribute node and type Attribute Name based on whats the body part (list of attributes is below pictures).
List of attributes
Hat - "hatPos"
Nose - "nosePos"
Left Hand - "LHandPos"
Right Hand - "RHandPos"
Dev Fund Contributor | |
Published | almost 2 years ago |
Blender Version | 3.4 |
Render Engine Used | Cycles, Eevee |
Misc Data | Textured |
License | Creative Commons |
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