Snake Procedural

by Liudmyla Mits in Models


A low-poly model of a snake with a fully procedural shading plus additional image texture maps.
Within the Blender file you will find 5 saved procedural materials (chose them from Material Properties tab), which you can use and modify to your liking, and a material setup with image textures that offers 5 different colours (this will be a default material when you open the file).

The Snake’s mouth and tongue movement is controlled by shape keys that you can find in Data Properties tab. There is a different shape key to open the mouth and to flicker the tongue.

The snakes’s shape is controlled by a curve modifier. There is a set of 3 pre made curves you can chose from. Feel free to edit them or create your own shape with a new curve.
Important: when changing a control curve in a curve modifier tab for a snake’s body, make sure to change the same curve for snake’s eyes.

The image texture maps are available in 2k and 4K and include:

-Diffuse (5 different colours);
-Normal;
-Displacement;
-Roughness;
-Specular;
-Ambient Occlusion;
-SSS.

FBX and OBJ formats:
You will find several models exported in .fbx and .obj formats. While some features, like mouth and tongue movement and controlling the shape with a curve are only available in .blend file, I made sure to export all three shapes of a snake as different files and one extra file with an open mouth. The exported meshed are low poly but subdivision ready.

Enjoy!
Sales 10
Published 10 months ago
Blender Version 3.4
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Creative Commons
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