A large valley that forms the basin for an small lake, traced all around the coast by a road and a sidewalk.
Here is the theme of this scene, suitable for many ideas, as well as for animations.
Attention: This scene (including assets) is available only in blend format and it's not suitable for being exported to other programs (due to the particles systems used for ecosystems).
However, you can use the heightmaps in tiff format (in the packlist) and use it with the displacement feature in other programs.
In addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, the texturing and ecosystems of the scene.
Notes: The scene include 2 simple terrains (1 core, 1 background), modeled in Gaea and texurized and populated in Blender (Render Cycles).
The scene was populated with 2 eco-systems (by ParticleSystems) and the roads are modeled with 2 simple obj moduls and 2 array by curves.
All the assets are in blend bundle and not exportable (2 shrubs, 5 pines, 1 streetlamp, 1 fence).
Packlist: 1 Blender file, 5 alpha-masks, 9 textures, 1 heightmaps (in tif format), 1 readme.pdf.
|Published||over 1 year ago|
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