This is a 3D model of a water level controlling system, consisting of 4 barriers. It is procedurally textured. All objects are numbered and presented as separate parts; materials are easy to be modified, removed, or replaced.
Gates can slide up and down. This model is inspired by a real existing object.
Carefully shaped with accurate proportions. Clean and optimised topology is used for maximum polygon efficiency.
|Dev Fund Contributor|
|Published||9 months ago|
|Render Engine Used||Cycles, Eevee|
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