SKkeeper - The Shapekey Keeper
Apply modifiers without losing shapekeys
This Addon automates the process of collapsing down modifiers on a mesh with shapekeys while keeping the shapekeys intact.
It works with Blender 2.8+
Update to version 1.6:
- All operators have been upgraded to run faster and use less memory while being executed!
- Fixes a display bug when the Optimal Display option was enabled in a Subsurface Modifier resulting in an optimal wireframe display even after applying all modifiers.
Update to version 1.5:
Adds a new operator to the object menu in the 3D View:
Apply All Modifiers (High-Performance)
This Operator uses a different and faster way of copying objects. It works on each shapekey individually and also merges them individually instead of all of them at once.
This operator is faster and has lower memory footprint so its great if you have 300+ shapekeys on your mesh.
How to Install:
Download the zipfile from the Releases page and install via Blenders Addon-Preferences
Edit > Preferences > Add-ons > Install... > SKkeeper.zip
How to Use:
This Addon adds 3 new operators which can be found in the 3DViews Object Menu:
you can also search for the operators via the Quick Search floater (**Hotkey: F3**) and typing "shapekey" or other keywords in the names of the operators.
Sk: Apply All Modifiers (Keep Shapekeys)
Applies all modifiers on the object
Sk: Apply Subdivision (Keep Shapekeys)
Applies only the top most subdivision modifier and keeps the others
Sk: Apply Chosen Modifiers (Keep Shapekeys)
Shows a popup with all modifiers on the object and only applies those you select.
Might lead to unexpected behaviour if you choose to apply modifiers that aren't at the top of the modifier stack
Select the Object you want to apply modifiers to and select one of the options.
Problems or Suggestions? Contact us at [email protected]
Choose a product version:
|Dev Fund Contributor|
|Published||9 months ago|
|Software Version||2.83, 2.9, 2.91|
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